‘Dune: Part Two’ Review: Bigger, Wormier and Way Far Out
Herbert’s novel is a superb juicy slab of a e book, a meticulously detailed and enjoyably engrossing fantasy about perception and doubt, survival and battle, idealism and nihilism. Herbert was a worldbuilder par excellence and he drew from an astonishment of references to create a fantastical realm. The outcomes are uncommon sufficient to encourage curiosity and, at instances, a way of surprise, even because the story retains a connection to the truth outdoors its pages. It’s a dense palimpsest, with influences starting from Greek mythology to Shakespearean tragedy and Jungian psychology. Repeatedly, particularly in its representations of a hostile surroundings and spiritual fanaticism, it could additionally look like a warning to the current day.
Villeneuve’s method in adapting the novel is, successfully, one among even handed distillation. Like the primary film, “Half Two” advances the plot fluently (it’s straightforward to observe), by way of each dialogue and motion sequences which are true to the spirit of the e book, its overarching narrative arc, vibe and weirdness. The dialogue sounds pure, even when characters are throwing round names just like the Bene Gesserit, the misterioso spiritual sorority that assumes higher prominence in “Half Two.” As crucially, the motion sequences don’t cease the film lifeless or make the remainder of it appear irrelevant. Mainstream journey movies usually toggle between expository and motion sequences with wearyingly predictability; right here, every thing flows.
“Dune” is lastly a conflict story, like many modern display screen spectacles, and it isn’t lengthy into “Half Two” earlier than our bodies start to fall. Within the swiftly paced opener, Harkonnen troopers, led by a bald shouter known as the Beast Rabban (Dave Bautista), descend to the desert flooring from their flying machines. Sporting cumbersome uniforms that make them appear as lumbering as old-school deep-sea divers, the troopers appear too ungainly to tackle the Fremen, agile fighters with parkour strikes and billy goat stability. Villeneuve is nice at surprises, although, and he is aware of marshal contrasts — mild and darkish, immensity and puniness — to create curiosity and stress. Quickly sufficient the Harkonnen are quickly jetpacking by way of the air, and it’s on.
“Half Two” strikes with comparable dexterity regardless of all of the weightiness, the byzantine complexities and knotty conspiracies shared amongst completely different factions. The sequel brings again plenty of acquainted faces, together with Josh Brolin because the Atreides loyalist Gurney Halleck and Stellan Skarsgard because the monstrous Baron. The chief of Home Harkonnen, the Baron spends a lot of his time killing his minions or marinating his often-bared, massively spherical physique in a bathtub of what seems to be like crude oil. Rabban, his inept nephew, is quickly overshadowed by probably the most putting addition to the “Dune” detachment, one other nephew, Feyd-Rautha, a malignancy performed by an unrecognizable, completely creepy Austin Butler.
As spectrally white and seemingly hairless as his uncle, Feyd-Rautha seems to be like a bulked-up worm. He’s a warrior and each bit as depraved as his uncle. But he isn’t the standard sexed-up antihero regardless of the curves of Butler’s muscle tissues and his sensual pout, and the character stays a disturbing narrative query mark. Feyd-Rautha turns into Paul’s challenger, however he additionally serves as a counterpart to the large sandworms that journey beneath Arrakis’s floor and produce the planet’s invaluable pure useful resource, generally known as melange or spice. As essential as petroleum, as addictive as smack, spice sparkles like pixie mud, alters minds, turns eyes shiny blue however principally it retains this universe operating — and violently churning.